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See the player’s D&D basic rules or the Player’s Handbook for descriptions of the different alignments. The alignment specified in a monster’s stat block is the default. Feel free to depart from it and change a monster’s alignment to suit the needs of your campaign. May 20, 2015 The 5e DMG has a fix for this: a rule for making monster group (mob) attacks without rolling millions of attack rolls, and without a single all-or-nothing attack roll. You consult a chart which tells you how many attacks hit. For instance, if the monsters hit on a 13, 1/3 of the attackers hit. Going purely by numbers? The average damage roll is higher and less reliant on crits for damage. If you are fighting a lot of things that are not immune to crits and you happen to be a lucky roller on that d20 then the Falchion can serve you well. Dungeon Master’s Guide Errata This document corrects and clarifies some text in the fifth edition Dungeon Master’s Guide. Recent printings of the book, starting with the third, include these changes. Chapter 1 The Calendar of Harptos (p. Shieldmeet takes place after Midsummer, not Midwinter. Chapter 6 Crafting a Magic Item (p.
Greatsword
The missing index from the Dungeon Master's Guide 5th edition: magic items by category.
Martial Melee Weapons
Weapon | Cost | Damage | Weight | Properties |
---|---|---|---|---|
Greatsword | 50 gp | 2d6 slashing | 6 lb. | Heavy, two-handed |
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Dmg Modifiers On Greatsword Attack 5e Generator
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This page was marked as abandoned on 19:29, 12 September 2019 (MDT) because: Issue(s) unaddressed for over a year. (discuss) If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion. Edit this Page | All abandoned pages |
This page is incomplete and/or lacking flavor. Reason: What is Master Blade Maker or a Veteran Meteor Giant? What counts as meteor iron? Augmentation also does not follow the rules of crafting magic items listed in the DMG 128-9. You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits. Edit this Page | All stubs |
Dmg Modifiers On Greatsword Attack 5e Pdf
This page is of questionable balance. Reason: How is a reach weapon that deals 6d12+12 damage even close to being balance? Isn't the point of magical items is that you find them, so couldn't you find an augmented meteoric greatsword? The weapon also has at will teleportation. You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits. Edit this Page | All pages needing balance |
Weapon (greatsword), very rare (Touching ahold of the Unholy Mark upon the Blade and Succeeding on a Wisdom Saving Throw against it replaces the Mark with one relevant to you and attunes the Weapon to you.) This Weapon counts as Magical Meteor Iron for all intents and purposes. +2 to Hit, reach of 10 feet due to its massive size and it deals 27 (6d6+6) slashing damage on a hit. Disgaea 1 staff melee dmg. (If worked at a forge with a Master Blade Maker or a Veteran Meteor Giant with access to 30 pounds of meteor Iron or a second Blade, the Blade can be augmented to do 34 (6d12+12) damage after 4d6 months of work on the Blade.. The Greatsword was designed for a Wielder to be Large or Huge in stature, and thus is unwieldy in the hands of someone untrained with Greatswords. (Losing them the +2 Bonus to Hit)
The Blade is made from an ever-moving, eternally writhing, iron known simply as Meteor Iron that is adorned with the moving forms of Tentacles and Faceless Soldiers of both Male and Female without Apparel wrapped in the Tentacles that form from out their backs who are locked in a never-ending war, each wielding the same kind of Greatsword as this..
Somewhere along the width of the Blade itself is an Unholy Symbol, marking the Meteor Giant Creator or Owner of the Blade. Gazing upon or touching this Symbol requires a Wisdom-Saving Throw be made, of DC 15. (Exact Specifics of which can be found in the Unholy Mark section on the meteor giant's page.) However should the Blade's Master be dead, Banished from the Realm, or otherwise incapable of entering within 100 feet of the Blade succeeding on the Wisdom Saving Throw attunes the Blade to you.
Attuning the Blade to you causes the Unholy Symbol to Morph into the Symbol you are most bound to or a new Symbol Connected to your Soul Henceforth. Any other wishing to take the blade for their own must meet the same requirements as before and succeed on a Wisdom Saving Throw for the attunement process. Once attuned to the Blade its wielder may, at will, teleport to within 30 feet of the Blade so long as they manifest in Darkness or Dim-Light around it. As Well you can perform the soul reading spell using the Blade as the initial target area once per day. (Even if you can't normally use Spells.) Os x mojave dmg iso. |
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